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WebGL vs WebGPU — Toggle backend, crank up objects, see the FPS difference
Renderer Backend
Backend
WebGPU
FPS
--
Objects
2,000
Best Recorded
WebGL: --  |  WebGPU: --
FeatureWebGLWebGPU
Standard Materials✓✓
PBR / Shadows✓✓
Post-Processing✓✓
Instancing✓✓
Compute Shaders✗✓
Storage Buffers✗✓
Indirect Draw✗✓
Pipeline Caching✗✓
TSL (Node Material)~✓
Reduced CPU Overhead~✓
Multi-Draw Batching~✓
Browser Support99%~70%
Switching backend...