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WebGL vs WebGPU — Toggle backend, crank up objects, see the FPS difference
Renderer Backend
Backend
WebGPU
FPS
--
Objects
2,000
Best Recorded
WebGL: --  |  WebGPU: --
FeatureWebGLWebGPU
Standard Materials
PBR / Shadows
Post-Processing
Instancing
Compute Shaders
Storage Buffers
Indirect Draw
Pipeline Caching
TSL (Node Material)~
Reduced CPU Overhead~
Multi-Draw Batching~
Browser Support99%~70%
Switching backend...